![]() ![]() You learn additional maneuvers at higher levels, as shown on the above table. Your maneuvers are not affected by spell resistance, and you do not provoke attacks of opportunity when you initiate one. A maneuver usable by warblades is considered an extraordinary ability unless otherwise noted in its description. Once you know a maneuver, you can use it (see Maneuvers per Encounter, below). The disciplines available to you are Diamond Mind, Iron Heart, Stone Dragon, Tiger Claw,and White Raven. Maneuvers: You begin your career with knowledge of three martial maneuvers. Weapon and Armor Proficiency: You are proficient with simple and martial melee weapons (including those that can be used as thrown weapons), light and medium armor, and all shields except tower shields. Warblades, often called sword princes, live for the chance to test themselves in battle the stronger the foe, the greater the glory once an enemy is defeated.īalance, Climb, Concentration, Craft, Diplomacy, Intimidate, Jump, Knowledge, Martial Lore, Swim, Tumble.īattle clarity (Reflex saves), weapon aptitude But even more important are his athleticism, endurance, daring, recklessness, and joy in the hour of danger. ![]() Sheer combat skill is important to a warblade, so he trains intensely with his chosen weapons. Battle is beautiful to him a perfect moment in which life hangs suspended on the bright edge of a sword. Swift, strong, enduring, and utterly confident in his martial skills, he seeks to test himself against worthy foes. That is all the enlightenment I require." "Give me field of battle, the scent of blood, the fallen under my feet. ![]()
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